mirror of
https://github.com/KhronosGroup/OpenCL-CTS.git
synced 2026-03-19 06:09:01 +00:00
Remove GL compatibility common code
It is completely unused. Signed-off-by: Kevin Petit <kevin.petit@arm.com>
This commit is contained in:
@@ -1,52 +0,0 @@
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//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef _gl_headers_h
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#define _gl_headers_h
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#if defined( __APPLE__ )
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#include <OpenGL/OpenGL.h>
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#if defined(CGL_VERSION_1_3)
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#include <OpenGL/gl3.h>
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#include <OpenGL/gl3ext.h>
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#else
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#include <OpenGL/gl.h>
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#include <OpenGL/glext.h>
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#endif
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#include <GLUT/glut.h>
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#else
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#ifdef _WIN32
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#include <windows.h>
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#endif
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#ifdef _WIN32
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#include <GL/glut.h>
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#else
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#include <GL/freeglut.h>
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#endif
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#endif
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#ifdef _WIN32
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GLboolean gluCheckExtension(const GLubyte *extName, const GLubyte *extString);
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// No glutGetProcAddress in the standard glut v3.7.
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#define glutGetProcAddress(procName) wglGetProcAddress(procName)
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#endif
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#endif // __gl_headers_h
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File diff suppressed because it is too large
Load Diff
@@ -1,283 +0,0 @@
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//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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#ifndef _helpers_h
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#define _helpers_h
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#include "../harness/compat.h"
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#include <stdio.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#if !defined (__APPLE__)
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#include <CL/cl.h>
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#include "gl_headers.h"
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#include <CL/cl_gl.h>
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#else
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#include "gl_headers.h"
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#endif
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#include "harness/errorHelpers.h"
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#include "harness/kernelHelpers.h"
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#include "harness/threadTesting.h"
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#include "harness/typeWrappers.h"
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#include "harness/conversions.h"
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#include "harness/mt19937.h"
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typedef cl_mem
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(CL_API_CALL *clCreateFromGLBuffer_fn)(cl_context context,
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cl_mem_flags flags,
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GLuint bufobj,
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int * errcode_ret);
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typedef cl_mem
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(CL_API_CALL *clCreateFromGLTexture_fn)(cl_context context ,
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cl_mem_flags flags ,
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GLenum target ,
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GLint miplevel ,
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GLuint texture ,
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cl_int * errcode_ret) ;
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typedef cl_mem
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(CL_API_CALL *clCreateFromGLTexture2D_fn)(cl_context context ,
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cl_mem_flags flags ,
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GLenum target ,
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GLint miplevel ,
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GLuint texture ,
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cl_int * errcode_ret) ;
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typedef cl_mem
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(CL_API_CALL *clCreateFromGLTexture3D_fn)(cl_context context ,
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cl_mem_flags flags ,
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GLenum target ,
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GLint miplevel ,
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GLuint texture ,
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cl_int * errcode_ret) ;
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typedef cl_mem
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(CL_API_CALL *clCreateFromGLRenderbuffer_fn)(cl_context context ,
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cl_mem_flags flags ,
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GLuint renderbuffer ,
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cl_int * errcode_ret) ;
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typedef cl_int
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(CL_API_CALL *clGetGLObjectInfo_fn)(cl_mem memobj ,
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cl_gl_object_type * gl_object_type ,
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GLuint * gl_object_name) ;
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typedef cl_int
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(CL_API_CALL *clGetGLTextureInfo_fn)(cl_mem memobj ,
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cl_gl_texture_info param_name ,
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size_t param_value_size ,
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void * param_value ,
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size_t * param_value_size_ret) ;
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typedef cl_int
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(CL_API_CALL *clEnqueueAcquireGLObjects_fn)(cl_command_queue command_queue ,
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cl_uint num_objects ,
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const cl_mem * mem_objects ,
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cl_uint num_events_in_wait_list ,
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const cl_event * event_wait_list ,
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cl_event * event) ;
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typedef cl_int
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(CL_API_CALL *clEnqueueReleaseGLObjects_fn)(cl_command_queue command_queue ,
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cl_uint num_objects ,
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const cl_mem * mem_objects ,
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cl_uint num_events_in_wait_list ,
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const cl_event * event_wait_list ,
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cl_event * event) ;
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extern clCreateFromGLBuffer_fn clCreateFromGLBuffer_ptr;
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extern clCreateFromGLTexture_fn clCreateFromGLTexture_ptr;
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extern clCreateFromGLTexture2D_fn clCreateFromGLTexture2D_ptr;
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extern clCreateFromGLTexture3D_fn clCreateFromGLTexture3D_ptr;
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extern clCreateFromGLRenderbuffer_fn clCreateFromGLRenderbuffer_ptr;
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extern clGetGLObjectInfo_fn clGetGLObjectInfo_ptr;
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extern clGetGLTextureInfo_fn clGetGLTextureInfo_ptr;
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extern clEnqueueAcquireGLObjects_fn clEnqueueAcquireGLObjects_ptr;
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extern clEnqueueReleaseGLObjects_fn clEnqueueReleaseGLObjects_ptr;
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class glBufferWrapper
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{
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public:
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glBufferWrapper() { mBuffer = 0; }
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glBufferWrapper( GLuint b ) { mBuffer = b; }
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~glBufferWrapper() { if( mBuffer != 0 ) glDeleteBuffers( 1, &mBuffer ); }
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glBufferWrapper & operator=( const GLuint &rhs ) { mBuffer = rhs; return *this; }
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operator GLuint() { return mBuffer; }
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operator GLuint *() { return &mBuffer; }
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GLuint * operator&() { return &mBuffer; }
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bool operator==( GLuint rhs ) { return mBuffer == rhs; }
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protected:
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GLuint mBuffer;
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};
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class glTextureWrapper
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{
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public:
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glTextureWrapper() { mHandle = 0; }
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glTextureWrapper( GLuint b ) { mHandle = b; }
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~glTextureWrapper() {
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if( mHandle != 0 ) glDeleteTextures( 1, &mHandle );
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}
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glTextureWrapper & operator=( const GLuint &rhs ) { mHandle = rhs; return *this; }
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operator GLuint() { return mHandle; }
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operator GLuint *() { return &mHandle; }
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GLuint * operator&() { return &mHandle; }
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bool operator==( GLuint rhs ) { return mHandle == rhs; }
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protected:
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// The texture handle.
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GLuint mHandle;
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};
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class glRenderbufferWrapper
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{
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public:
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glRenderbufferWrapper() { mBuffer = 0; }
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glRenderbufferWrapper( GLuint b ) { mBuffer = b; }
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~glRenderbufferWrapper() { if( mBuffer != 0 ) glDeleteRenderbuffersEXT( 1, &mBuffer ); }
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glRenderbufferWrapper & operator=( const GLuint &rhs ) { mBuffer = rhs; return *this; }
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operator GLuint() { return mBuffer; }
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operator GLuint *() { return &mBuffer; }
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GLuint * operator&() { return &mBuffer; }
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bool operator==( GLuint rhs ) { return mBuffer == rhs; }
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protected:
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GLuint mBuffer;
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};
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class glFramebufferWrapper
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{
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public:
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glFramebufferWrapper() { mBuffer = 0; }
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glFramebufferWrapper( GLuint b ) { mBuffer = b; }
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~glFramebufferWrapper() { if( mBuffer != 0 ) glDeleteFramebuffersEXT( 1, &mBuffer ); }
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glFramebufferWrapper & operator=( const GLuint &rhs ) { mBuffer = rhs; return *this; }
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operator GLuint() { return mBuffer; }
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operator GLuint *() { return &mBuffer; }
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GLuint * operator&() { return &mBuffer; }
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bool operator==( GLuint rhs ) { return mBuffer == rhs; }
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protected:
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GLuint mBuffer;
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};
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// Helper functions (defined in helpers.cpp)
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extern void * CreateGLTexture1DArray( size_t width, size_t length,
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GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTextureID, int *outError,
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bool allocateMem, MTdata d);
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extern void * CreateGLTexture2DArray( size_t width, size_t height, size_t length,
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GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTextureID, int *outError,
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bool allocateMem, MTdata d);
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extern void * CreateGLTextureBuffer( size_t width,
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GLenum target, GLenum glFormat, GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTex, GLuint *outBuf, int *outError,
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bool allocateMem, MTdata d);
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extern void * CreateGLTexture1D(size_t width,
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GLenum target, GLenum glFormat,
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GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTextureID,
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int *outError, bool allocateMem, MTdata d );
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extern void * CreateGLTexture2D( size_t width, size_t height,
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GLenum target, GLenum glFormat,
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GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTextureID,
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int *outError, bool allocateMem, MTdata d );
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extern void * CreateGLTexture3D( size_t width, size_t height, size_t depth,
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GLenum target, GLenum glFormat,
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GLenum internalFormat, GLenum glType,
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ExplicitType type, GLuint *outTextureID,
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int *outError, MTdata d, bool allocateMem = true );
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extern void * ReadGLTexture( GLenum glTarget, GLuint glTexture, GLuint glBuf, GLint width,
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GLenum glFormat, GLenum glInternalFormat,
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GLenum glType, ExplicitType typeToReadAs,
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size_t outWidth, size_t outHeight );
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extern int CreateGLRenderbufferRaw( GLsizei width, GLsizei height,
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GLenum target, GLenum glFormat,
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GLenum internalFormat, GLenum glType,
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GLuint *outFramebuffer,
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GLuint *outRenderbuffer );
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extern void * CreateGLRenderbuffer( GLsizei width, GLsizei height,
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GLenum target, GLenum glFormat,
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GLenum internalFormat, GLenum glType,
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ExplicitType type,
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GLuint *outFramebuffer,
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GLuint *outRenderbuffer,
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int *outError, MTdata d, bool allocateMem );
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extern void * ReadGLRenderbuffer( GLuint glFramebuffer, GLuint glRenderbuffer,
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GLenum attachment, GLenum glFormat,
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GLenum glInternalFormat, GLenum glType,
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ExplicitType typeToReadAs,
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size_t outWidth, size_t outHeight );
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extern void DumpGLBuffer(GLenum type, size_t width, size_t height, void* buffer);
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extern const char *GetGLTypeName( GLenum type );
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extern const char *GetGLAttachmentName( GLenum att );
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extern const char *GetGLTargetName( GLenum tgt );
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extern const char *GetGLBaseFormatName( GLenum baseformat );
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extern const char *GetGLFormatName( GLenum format );
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extern void* CreateRandomData( ExplicitType type, size_t count, MTdata d );
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extern GLenum GetGLFormat(GLenum internalFormat);
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extern GLenum GetGLTypeForExplicitType(ExplicitType type);
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extern size_t GetGLTypeSize(GLenum type);
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extern ExplicitType GetExplicitTypeForGLType(GLenum type);
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extern GLenum get_base_gl_target( GLenum target );
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extern int init_clgl_ext( void );
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#endif // _helpers_h
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@@ -1,204 +0,0 @@
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//
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// Copyright (c) 2017 The Khronos Group Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
|
||||
// you may not use this file except in compliance with the License.
|
||||
// You may obtain a copy of the License at
|
||||
//
|
||||
// http://www.apache.org/licenses/LICENSE-2.0
|
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//
|
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// Unless required by applicable law or agreed to in writing, software
|
||||
// distributed under the License is distributed on an "AS IS" BASIS,
|
||||
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
// See the License for the specific language governing permissions and
|
||||
// limitations under the License.
|
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//
|
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#define GL_GLEXT_PROTOTYPES
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#include "setup.h"
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#include "testBase.h"
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#include "harness/errorHelpers.h"
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#include <GL/gl.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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#include <GL/glut.h>
|
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#include <CL/cl_ext.h>
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetGLContextInfoKHR_fn)(
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const cl_context_properties *properties,
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cl_gl_context_info param_name,
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size_t param_value_size,
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void *param_value,
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size_t *param_value_size_ret);
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// Rename references to this dynamically linked function to avoid
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// collision with static link version
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#define clGetGLContextInfoKHR clGetGLContextInfoKHR_proc
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static clGetGLContextInfoKHR_fn clGetGLContextInfoKHR;
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#define MAX_DEVICES 32
|
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|
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class WGLEnvironment : public GLEnvironment
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{
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private:
|
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cl_device_id m_devices[MAX_DEVICES];
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int m_device_count;
|
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cl_platform_id m_platform;
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public:
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WGLEnvironment()
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{
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m_device_count = 0;
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m_platform = 0;
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|
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}
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virtual int Init( int *argc, char **argv, int use_opengl_32 )
|
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{
|
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// Create a GLUT window to render into
|
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glutInit( argc, argv );
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glutInitWindowSize( 512, 512 );
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glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
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glutCreateWindow( "OpenCL <-> OpenGL Test" );
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glewInit();
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return 0;
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}
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virtual cl_context CreateCLContext( void )
|
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{
|
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HGLRC hGLRC = wglGetCurrentContext();
|
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HDC hDC = wglGetCurrentDC();
|
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cl_context_properties properties[] = {
|
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CL_CONTEXT_PLATFORM, (cl_context_properties) m_platform,
|
||||
CL_GL_CONTEXT_KHR, (cl_context_properties) hGLRC,
|
||||
CL_WGL_HDC_KHR, (cl_context_properties) hDC,
|
||||
0
|
||||
};
|
||||
cl_device_id devices[MAX_DEVICES];
|
||||
size_t dev_size;
|
||||
cl_int status;
|
||||
|
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if (!hGLRC || !hDC) {
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print_error(CL_INVALID_CONTEXT, "No GL context bound");
|
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return 0;
|
||||
}
|
||||
|
||||
if (!clGetGLContextInfoKHR) {
|
||||
// As OpenCL for the platforms. Warn if more than one platform found,
|
||||
// since this might not be the platform we want. By default, we simply
|
||||
// use the first returned platform.
|
||||
|
||||
cl_uint nplatforms;
|
||||
cl_platform_id platform;
|
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clGetPlatformIDs(0, NULL, &nplatforms);
|
||||
clGetPlatformIDs(1, &platform, NULL);
|
||||
|
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if (nplatforms > 1) {
|
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log_info("clGetPlatformIDs returned multiple values. This is not "
|
||||
"an error, but might result in obtaining incorrect function "
|
||||
"pointers if you do not want the first returned platform.\n");
|
||||
|
||||
// Show them the platform name, in case it is a problem.
|
||||
|
||||
size_t size;
|
||||
char *name;
|
||||
|
||||
clGetPlatformInfo(platform, CL_PLATFORM_NAME, 0, NULL, &size);
|
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name = (char*)malloc(size);
|
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clGetPlatformInfo(platform, CL_PLATFORM_NAME, size, name, NULL);
|
||||
|
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log_info("Using platform with name: %s \n", name);
|
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free(name);
|
||||
}
|
||||
|
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clGetGLContextInfoKHR = (clGetGLContextInfoKHR_fn) clGetExtensionFunctionAddressForPlatform(platform, "clGetGLContextInfoKHR");
|
||||
if (!clGetGLContextInfoKHR) {
|
||||
print_error(CL_INVALID_PLATFORM, "Failed to query proc address for clGetGLContextInfoKHR");
|
||||
}
|
||||
}
|
||||
|
||||
status = clGetGLContextInfoKHR(properties,
|
||||
CL_DEVICES_FOR_GL_CONTEXT_KHR,
|
||||
sizeof(devices),
|
||||
devices,
|
||||
&dev_size);
|
||||
if (status != CL_SUCCESS) {
|
||||
print_error(status, "clGetGLContextInfoKHR failed");
|
||||
return 0;
|
||||
}
|
||||
dev_size /= sizeof(cl_device_id);
|
||||
log_info("GL context supports %d compute devices\n", dev_size);
|
||||
|
||||
status = clGetGLContextInfoKHR(properties,
|
||||
CL_CURRENT_DEVICE_FOR_GL_CONTEXT_KHR,
|
||||
sizeof(devices),
|
||||
devices,
|
||||
&dev_size);
|
||||
if (status != CL_SUCCESS) {
|
||||
print_error(status, "clGetGLContextInfoKHR failed");
|
||||
return 0;
|
||||
}
|
||||
|
||||
cl_device_id ctxDevice = m_devices[0];
|
||||
if (dev_size > 0) {
|
||||
log_info("GL context current device: 0x%x\n", devices[0]);
|
||||
for (int i = 0; i < m_device_count; i++) {
|
||||
if (m_devices[i] == devices[0]) {
|
||||
ctxDevice = devices[0];
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
log_info("GL context current device is not a CL device, using device %d.\n", ctxDevice);
|
||||
}
|
||||
|
||||
return clCreateContext(properties, 1, &ctxDevice, NULL, NULL, &status);
|
||||
}
|
||||
|
||||
virtual int SupportsCLGLInterop( cl_device_type device_type )
|
||||
{
|
||||
cl_device_id devices[MAX_DEVICES];
|
||||
cl_uint num_of_devices;
|
||||
int error;
|
||||
error = clGetPlatformIDs(1, &m_platform, NULL);
|
||||
if (error) {
|
||||
print_error(error, "clGetPlatformIDs failed");
|
||||
return -1;
|
||||
}
|
||||
error = clGetDeviceIDs(m_platform, device_type, MAX_DEVICES, devices, &num_of_devices);
|
||||
if (error) {
|
||||
print_error(error, "clGetDeviceIDs failed");
|
||||
return -1;
|
||||
}
|
||||
|
||||
// Check all devices, search for one that supports cl_khr_gl_sharing
|
||||
char extensions[8192];
|
||||
for (int i=0; i<(int)num_of_devices; i++) {
|
||||
error = clGetDeviceInfo(devices[i], CL_DEVICE_EXTENSIONS, sizeof(extensions), extensions, NULL);
|
||||
if (error) {
|
||||
print_error(error, "clGetDeviceInfo failed");
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (strstr(extensions, "cl_khr_gl_sharing") == NULL) {
|
||||
log_info("Device %d of %d does not support required extension cl_khr_gl_sharing.\n", i+1, num_of_devices);
|
||||
} else {
|
||||
log_info("Device %d of %d supports required extension cl_khr_gl_sharing.\n", i+1, num_of_devices);
|
||||
m_devices[m_device_count++] = devices[i];
|
||||
}
|
||||
}
|
||||
return m_device_count > 0;
|
||||
}
|
||||
|
||||
virtual ~WGLEnvironment()
|
||||
{
|
||||
}
|
||||
};
|
||||
|
||||
GLEnvironment * GLEnvironment::Instance( void )
|
||||
{
|
||||
static WGLEnvironment * env = NULL;
|
||||
if( env == NULL )
|
||||
env = new WGLEnvironment();
|
||||
return env;
|
||||
}
|
||||
Reference in New Issue
Block a user