Files
OpenCL-CTS/test_conformance/gl/main.cpp
Kevin Petit d8733efc0f Synchronise with Khronos-private Gitlab branch
The maintenance of the conformance tests is moving to Github.

This commit contains all the changes that have been done in
Gitlab since the first public release of the conformance tests.

Signed-off-by: Kevin Petit <kevin.petit@arm.com>
2019-03-05 16:23:49 +00:00

387 lines
11 KiB
C++

//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include <stdio.h>
#include <stdlib.h>
#if !defined(_WIN32)
#include <stdbool.h>
#endif
#include <math.h>
#include <string.h>
#if !defined (__APPLE__)
#include <CL/cl.h>
#endif
#include "procs.h"
#include "../../test_common/gl/setup.h"
#include "../../test_common/harness/testHarness.h"
#if !defined(_WIN32)
#include <unistd.h>
#endif
static cl_context sCurrentContext = NULL;
#define TEST_FN_REDIRECT( fn ) redirect_##fn
#define TEST_FN_REDIRECTOR( fn ) \
int redirect_##fn(cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) \
{ \
int error; \
clCommandQueueWrapper realQueue = clCreateCommandQueue( sCurrentContext, device, 0, &error ); \
test_error( error, "Unable to create command queue" ); \
return fn( device, sCurrentContext, realQueue, numElements ); \
}
// buffers:
TEST_FN_REDIRECTOR( test_buffers )
TEST_FN_REDIRECTOR( test_buffers_getinfo )
// 1D images:
TEST_FN_REDIRECTOR( test_images_read_1D )
TEST_FN_REDIRECTOR( test_images_write_1D )
TEST_FN_REDIRECTOR( test_images_1D_getinfo )
// 1D image arrays:
TEST_FN_REDIRECTOR( test_images_read_1Darray )
TEST_FN_REDIRECTOR( test_images_write_1Darray )
TEST_FN_REDIRECTOR( test_images_1Darray_getinfo )
// 2D images:
TEST_FN_REDIRECTOR( test_images_read_2D )
TEST_FN_REDIRECTOR( test_images_read_cube )
TEST_FN_REDIRECTOR( test_images_write )
TEST_FN_REDIRECTOR( test_images_write_cube )
TEST_FN_REDIRECTOR( test_images_2D_getinfo )
TEST_FN_REDIRECTOR( test_images_cube_getinfo )
// 2D image arrays:
TEST_FN_REDIRECTOR( test_images_read_2Darray )
TEST_FN_REDIRECTOR( test_images_write_2Darray )
TEST_FN_REDIRECTOR( test_images_2Darray_getinfo )
// 3D images:
TEST_FN_REDIRECTOR( test_images_read_3D )
TEST_FN_REDIRECTOR( test_images_write_3D )
TEST_FN_REDIRECTOR( test_images_3D_getinfo )
// Renderbuffer-backed images:
TEST_FN_REDIRECTOR( test_renderbuffer_read )
TEST_FN_REDIRECTOR( test_renderbuffer_write )
TEST_FN_REDIRECTOR( test_renderbuffer_getinfo )
TEST_FN_REDIRECTOR( test_fence_sync )
basefn basefn_list[] = {
TEST_FN_REDIRECT( test_buffers ),
TEST_FN_REDIRECT( test_buffers_getinfo ),
TEST_FN_REDIRECT( test_images_read_1D ),
TEST_FN_REDIRECT( test_images_write_1D ),
TEST_FN_REDIRECT( test_images_1D_getinfo ),
TEST_FN_REDIRECT( test_images_read_1Darray ),
TEST_FN_REDIRECT( test_images_write_1Darray ),
TEST_FN_REDIRECT( test_images_1Darray_getinfo ),
TEST_FN_REDIRECT( test_images_read_2D ),
TEST_FN_REDIRECT( test_images_write ),
TEST_FN_REDIRECT( test_images_2D_getinfo ),
TEST_FN_REDIRECT( test_images_read_cube ),
TEST_FN_REDIRECT( test_images_write_cube ),
TEST_FN_REDIRECT( test_images_cube_getinfo ),
TEST_FN_REDIRECT( test_images_read_2Darray ),
TEST_FN_REDIRECT( test_images_write_2Darray),
TEST_FN_REDIRECT( test_images_2Darray_getinfo ),
TEST_FN_REDIRECT( test_images_read_3D ),
TEST_FN_REDIRECT( test_images_write_3D ),
TEST_FN_REDIRECT( test_images_3D_getinfo ),
TEST_FN_REDIRECT( test_renderbuffer_read ),
TEST_FN_REDIRECT( test_renderbuffer_write ),
TEST_FN_REDIRECT( test_renderbuffer_getinfo )
};
basefn basefn_list32[] = {
TEST_FN_REDIRECT( test_fence_sync )
};
const char *basefn_names[] = {
"buffers",
"buffers_getinfo",
"images_read_1D",
"images_write_1D",
"images_1D_getinfo",
"images_read_1Darray",
"images_write_1Darray",
"images_1Darray_getinfo",
"images_read", /* 2D */
"images_write",
"images_2D_getinfo",
"images_read_cube",
"images_write_cube",
"images_cube_getinfo",
"images_read_2Darray",
"images_write_2Darray",
"images_2Darray_getinfo",
"images_read_3D",
"images_write_3D",
"images_3D_getinfo",
"renderbuffer_read",
"renderbuffer_write",
"renderbuffer_getinfo",
"all"
};
const char *basefn_names32[] = {
"fence_sync",
"all"
};
ct_assert((sizeof(basefn_names) / sizeof(basefn_names[0]) - 1) == (sizeof(basefn_list) / sizeof(basefn_list[0])));
int num_fns = sizeof(basefn_names) / sizeof(char *);
int num_fns32 = sizeof(basefn_names32) / sizeof(char *);
cl_device_type gDeviceType = CL_DEVICE_TYPE_DEFAULT;
bool gTestRounding = true;
int main(int argc, const char *argv[])
{
int error = 0;
test_start();
cl_device_type requestedDeviceType = CL_DEVICE_TYPE_GPU;
checkDeviceTypeOverride(&requestedDeviceType);
if (requestedDeviceType != CL_DEVICE_TYPE_GPU) {
log_info("GL tests can only run on a GPU device.\n");
test_finish();
return 0;
}
gDeviceType = CL_DEVICE_TYPE_GPU;
if( argc > 1 && strcmp( argv[ 1 ], "-list" ) == 0 )
{
log_info( "Available 2.x tests:\n" );
for( int i = 0; i < num_fns - 1; i++ )
log_info( "\t%s\n", basefn_names[ i ] );
log_info( "Available 3.2 tests:\n" );
for( int i = 0; i < num_fns32 - 1; i++ )
log_info( "\t%s\n", basefn_names32[ i ] );
log_info( "Note: Any 3.2 test names must follow 2.1 test names on the command line.\n" );
log_info( "Use environment variables to specify desired device.\n" );
test_finish();
return 0;
}
// Check to see if any 2.x or 3.2 test names were specified on the command line.
unsigned first_32_testname = 0;
for (int j=1; (j<argc) && (!first_32_testname); ++j)
for (int i=0;i<num_fns32-1;++i)
if (strcmp(basefn_names32[i],argv[j])==0) {
first_32_testname = j;
break;
}
// Create the environment for the test.
GLEnvironment *glEnv = GLEnvironment::Instance();
// Check if any devices of the requested type support CL/GL interop.
int supported = glEnv->SupportsCLGLInterop( requestedDeviceType );
if( supported == 0 ) {
log_info("Test not run because GL-CL interop is not supported for any devices of the requested type.\n");
test_finish();
return 0;
} else if ( supported == -1 ) {
log_error("Unable to setup the test or failed to determine if CL-GL interop is supported.\n");
test_finish();
return -1;
}
// Initialize function pointers.
error = init_clgl_ext();
if (error < 0) {
return error;
}
// OpenGL tests for non-3.2 ////////////////////////////////////////////////////////
if ((argc == 1) || (first_32_testname != 1)) {
// At least one device supports CL-GL interop, so init the test.
if( glEnv->Init( &argc, (char **)argv, CL_FALSE ) ) {
log_error("Failed to initialize the GL environment for this test.\n");
test_finish();
return -1;
}
// Create a context to use and then grab a device (or devices) from it
sCurrentContext = glEnv->CreateCLContext();
if( sCurrentContext == NULL )
{
log_error( "ERROR: Unable to obtain CL context from GL\n" );
test_finish();
return -1;
}
size_t numDevices = 0;
cl_device_id *deviceIDs;
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
if( error != CL_SUCCESS )
{
print_error( error, "Unable to get device count from context" );
test_finish();
return -1;
}
deviceIDs = (cl_device_id *)malloc(numDevices);
if (deviceIDs == NULL) {
print_error( error, "malloc failed" );
test_finish();
return -1;
}
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device list from context" );
test_finish();
return -1;
}
numDevices /= sizeof(cl_device_id);
if (numDevices < 1) {
log_error("No devices found.\n");
test_finish();
return -1;
}
// Execute tests.
int argc_ = (first_32_testname) ? first_32_testname : argc;
for( size_t i = 0; i < numDevices; i++ ) {
log_info( "\nTesting OpenGL 2.x\n" );
if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
test_finish();
return -1;
}
// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
error = parseAndCallCommandLineTests( argc_, argv, deviceIDs[ i ], num_fns, basefn_list, basefn_names, true, 0, 1024 );
if( error != 0 )
break;
}
// Clean-up.
free(deviceIDs);
clReleaseContext( sCurrentContext );
//delete glEnv;
}
// OpenGL 3.2 tests. ////////////////////////////////////////////////////////
if ((argc==1) || first_32_testname) {
// At least one device supports CL-GL interop, so init the test.
if( glEnv->Init( &argc, (char **)argv, CL_TRUE ) ) {
log_error("Failed to initialize the GL environment for this test.\n");
test_finish();
return -1;
}
// Create a context to use and then grab a device (or devices) from it
sCurrentContext = glEnv->CreateCLContext();
if( sCurrentContext == NULL ) {
log_error( "ERROR: Unable to obtain CL context from GL\n" );
test_finish();
return -1;
}
size_t numDevices = 0;
cl_device_id *deviceIDs;
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device count from context" );
test_finish();
return -1;
}
deviceIDs = (cl_device_id *)malloc(numDevices);
if (deviceIDs == NULL) {
print_error( error, "malloc failed" );
test_finish();
return -1;
}
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device list from context" );
test_finish();
return -1;
}
numDevices /= sizeof(cl_device_id);
if (numDevices < 1) {
log_error("No devices found.\n");
test_finish();
return -1;
}
int argc_ = (first_32_testname) ? 1 + (argc - first_32_testname) : argc;
const char** argv_ = (first_32_testname) ? &argv[first_32_testname-1] : argv;
// Execute the tests.
for( size_t i = 0; i < numDevices; i++ ) {
log_info( "\nTesting OpenGL 3.2\n" );
if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
test_finish();
return -1;
}
// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
error = parseAndCallCommandLineTests( argc_, argv_, deviceIDs[ i ], num_fns32, basefn_list32, basefn_names32, true, 0, 1024 );
if( error != 0 )
break;
}
// Clean-up.
free(deviceIDs);
clReleaseContext( sCurrentContext );
delete glEnv;
}
//All done.
return error;
}