Files
OpenCL-CTS/test_conformance/CMakeLists.txt
2019-04-26 01:43:13 +01:00

86 lines
3.0 KiB
CMake

cmake_minimum_required(VERSION 3.0)
option(D3D10_IS_SUPPORTED "Run DirectX 10 interop tests" OFF)
option(D3D11_IS_SUPPORTED "Run DirectX 11 interop tests" OFF)
option(GL_IS_SUPPORTED "Run OpenGL interop tests" OFF)
if(MSVC)
# The CTS will not link on MSVC 32-bit builds. To workaround this, add the
# /LARGEADDRESSAWARE option as a linker flag. This is automatically set for
# MSVC 64-bit so it does no harm to enable it on all MSVC builds.
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} /LARGEADDRESSAWARE")
else()
# Allowing the compiler to contract floating-point math causes wrong results
# to be output from the reference math of bruteforce tests, and for the
# host rounding code in conversions and image_streams tests.
set(CTS_EXTRA_FLAGS "-ffp-contract=off")
if(CMAKE_SYSTEM_PROCESSOR MATCHES "(x86)|(X86)|(amd64)|(AMD64)")
# We set '-mfpmath=sse' because it is the default on the x86-64 compiler,
# and we want consistent results for x86 code too.
# We set '-msse2' as most (but not all) of the sub CMakeLists.txt we include
# set it, so setting it here once means we have consistent compiliation
# flags across the entire conformance_test_* executables.
set(CTS_EXTRA_FLAGS "${CTS_EXTRA_FLAGS} -mfpmath=sse -msse2")
elseif(CMAKE_SYSTEM_PROCESSOR MATCHES "(ARM)|(ARM64)")
# The OpenCL CTS assumes that the char type is signed, which is not the
# default on ARM compilers, so we need to set it.
set(CTS_EXTRA_FLAGS "${CTS_EXTRA_FLAGS} -fsigned-char")
endif()
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${CTS_EXTRA_FLAGS}")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CTS_EXTRA_FLAGS}")
endif()
# Clang gives C++11 narrowing warnings so suppress these for now
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "Clang")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-c++11-narrowing")
endif()
include_directories(BEFORE SYSTEM ${CLConform_HEADERS})
link_directories(${CLConform_LIB_DIR})
add_definitions(-DCL_TARGET_OPENCL_VERSION=120)
add_custom_target(OpenCLCTS)
add_subdirectory(allocations)
add_subdirectory(api)
add_subdirectory(atomics)
add_subdirectory(basic)
add_subdirectory(buffers)
add_subdirectory(commonfns)
add_subdirectory(compiler)
add_subdirectory(computeinfo)
add_subdirectory(contractions)
add_subdirectory(conversions)
add_subdirectory(device_partition)
if(D3D10_IS_SUPPORTED)
add_subdirectory(d3d10)
endif(D3D10_IS_SUPPORTED)
if(D3D11_IS_SUPPORTED)
add_subdirectory(d3d11)
endif(D3D11_IS_SUPPORTED)
add_subdirectory(events)
add_subdirectory(geometrics)
if(GL_IS_SUPPORTED)
add_subdirectory(gl)
endif(GL_IS_SUPPORTED)
add_subdirectory(half)
add_subdirectory(headers)
add_subdirectory(images)
add_subdirectory(integer_ops)
add_subdirectory(math_brute_force)
add_subdirectory(mem_host_flags)
add_subdirectory(multiple_device_context)
add_subdirectory(printf)
add_subdirectory(profiling)
add_subdirectory(relationals)
add_subdirectory(select)
add_subdirectory(thread_dimensions)
add_subdirectory(vec_align)
add_subdirectory(vec_step)
# Add any extension folders
add_subdirectory(spir)