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* Define CMAKE_ARM_COMPILER automatically (#469) Makes use of CMAKE_SYSTEM_PROCESSOR to detect whether compilation is happening for an ARM architecture. * Use the correct guard for specifying msse2 compiler flags. Bruteforce and conversions were only checking against ANDROID which was not sufficient for ARM Linux builds. * Remove redundant uses of the msse2 compiler flag. * Globally set -msse2 for x86/amd64 gcc, Apple and Clang builds. This is a change in behaviour. Prior to this commit, msse2 was only set for bruteforce and conversions. msse and mfpmath=sse were already set globally prior to this change.
29 lines
778 B
CMake
29 lines
778 B
CMake
set(MODULE_NAME CONVERSIONS)
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# VS2005 AMD64 WAR (basic_test_conversions.cpp causes internal compiler error)
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if(MSVC)
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set(CMAKE_C_FLAGS_RELEASE "/Od /Ob0")
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set(CMAKE_CXX_FLAGS_RELEASE "/Od /Ob0")
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else(MSVC)
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set(CMAKE_C_FLAGS_RELEASE "-O0")
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set(CMAKE_CXX_FLAGS_RELEASE "-O0")
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endif(MSVC)
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set (${MODULE_NAME}_SOURCES
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Sleep.cpp test_conversions.cpp basic_test_conversions.cpp
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)
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if(ANDROID)
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list(APPEND CONVERSIONS_SOURCES fplib.c)
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endif(ANDROID)
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if(NOT CMAKE_CL_64 AND NOT MSVC AND NOT ANDROID)
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# -march is needed for CPU atomics, default arch on gcc is i386
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# that does not support atomics.
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set_source_files_properties(
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${MODULE_NAME}_SOURCES
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COMPILE_FLAGS -march=i686)
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endif(NOT CMAKE_CL_64 AND NOT MSVC AND NOT ANDROID)
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include(../CMakeCommon.txt)
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