Files
OpenCL-CTS/test_conformance/gl/main.cpp
2017-05-16 18:50:35 +05:30

447 lines
13 KiB
C++

//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "../../test_common/harness/compat.h"
#include <stdio.h>
#include <string.h>
#if !defined (__APPLE__)
#include <CL/cl.h>
#endif
#include "procs.h"
#include "../../test_common/gl/setup.h"
#include "../../test_common/harness/testHarness.h"
#if !defined(_WIN32)
#include <unistd.h>
#endif
static cl_context sCurrentContext = NULL;
#define TEST_FN_REDIRECT( fn ) redirect_##fn
#define TEST_FN_REDIRECTOR( fn ) \
int redirect_##fn(cl_device_id device, cl_context context, cl_command_queue queue, int numElements ) \
{ \
int error; \
clCommandQueueWrapper realQueue = clCreateCommandQueueWithProperties( sCurrentContext, device, 0, &error ); \
test_error( error, "Unable to create command queue" ); \
return fn( device, sCurrentContext, realQueue, numElements ); \
}
// buffers:
TEST_FN_REDIRECTOR( test_buffers )
TEST_FN_REDIRECTOR( test_buffers_getinfo )
// 1D images:
TEST_FN_REDIRECTOR( test_images_read_1D )
TEST_FN_REDIRECTOR( test_images_write_1D )
TEST_FN_REDIRECTOR( test_images_1D_getinfo )
// 1D image arrays:
TEST_FN_REDIRECTOR( test_images_read_1Darray )
TEST_FN_REDIRECTOR( test_images_write_1Darray )
TEST_FN_REDIRECTOR( test_images_1Darray_getinfo )
// 2D images:
TEST_FN_REDIRECTOR( test_images_read_2D )
TEST_FN_REDIRECTOR( test_images_read_cube )
TEST_FN_REDIRECTOR( test_images_write )
TEST_FN_REDIRECTOR( test_images_write_cube )
TEST_FN_REDIRECTOR( test_images_2D_getinfo )
TEST_FN_REDIRECTOR( test_images_cube_getinfo )
// 2D image arrays:
TEST_FN_REDIRECTOR( test_images_read_2Darray )
TEST_FN_REDIRECTOR( test_images_write_2Darray )
TEST_FN_REDIRECTOR( test_images_2Darray_getinfo )
// 3D images:
TEST_FN_REDIRECTOR( test_images_read_3D )
TEST_FN_REDIRECTOR( test_images_write_3D )
TEST_FN_REDIRECTOR( test_images_3D_getinfo )
#ifdef GL_VERSION_3_2
TEST_FN_REDIRECTOR( test_images_read_texturebuffer )
TEST_FN_REDIRECTOR( test_images_write_texturebuffer )
TEST_FN_REDIRECTOR( test_images_texturebuffer_getinfo )
// depth textures
TEST_FN_REDIRECTOR( test_images_read_2D_depth )
TEST_FN_REDIRECTOR( test_images_write_2D_depth )
TEST_FN_REDIRECTOR( test_images_read_2Darray_depth )
TEST_FN_REDIRECTOR( test_images_write_2Darray_depth )
TEST_FN_REDIRECTOR( test_images_read_2D_multisample )
TEST_FN_REDIRECTOR( test_images_read_2Darray_multisample )
TEST_FN_REDIRECTOR( test_image_methods_depth );
TEST_FN_REDIRECTOR( test_image_methods_multisample );
#endif
// Renderbuffer-backed images:
TEST_FN_REDIRECTOR( test_renderbuffer_read )
TEST_FN_REDIRECTOR( test_renderbuffer_write )
TEST_FN_REDIRECTOR( test_renderbuffer_getinfo )
TEST_FN_REDIRECTOR( test_fence_sync )
basefn basefn_list[] = {
TEST_FN_REDIRECT( test_buffers ),
TEST_FN_REDIRECT( test_buffers_getinfo ),
TEST_FN_REDIRECT( test_images_read_1D ),
TEST_FN_REDIRECT( test_images_write_1D ),
TEST_FN_REDIRECT( test_images_1D_getinfo ),
TEST_FN_REDIRECT( test_images_read_1Darray ),
TEST_FN_REDIRECT( test_images_write_1Darray ),
TEST_FN_REDIRECT( test_images_1Darray_getinfo ),
TEST_FN_REDIRECT( test_images_read_2D ),
TEST_FN_REDIRECT( test_images_write ),
TEST_FN_REDIRECT( test_images_2D_getinfo ),
TEST_FN_REDIRECT( test_images_read_cube ),
TEST_FN_REDIRECT( test_images_write_cube ),
TEST_FN_REDIRECT( test_images_cube_getinfo ),
TEST_FN_REDIRECT( test_images_read_2Darray ),
TEST_FN_REDIRECT( test_images_write_2Darray),
TEST_FN_REDIRECT( test_images_2Darray_getinfo ),
TEST_FN_REDIRECT( test_images_read_3D ),
TEST_FN_REDIRECT( test_images_write_3D ),
TEST_FN_REDIRECT( test_images_3D_getinfo ),
TEST_FN_REDIRECT( test_renderbuffer_read ),
TEST_FN_REDIRECT( test_renderbuffer_write ),
TEST_FN_REDIRECT( test_renderbuffer_getinfo )
};
basefn basefn_list32[] = {
TEST_FN_REDIRECT( test_images_read_texturebuffer ),
TEST_FN_REDIRECT( test_images_write_texturebuffer ),
TEST_FN_REDIRECT( test_images_texturebuffer_getinfo ),
TEST_FN_REDIRECT( test_fence_sync ),
TEST_FN_REDIRECT( test_images_read_2D_depth ),
TEST_FN_REDIRECT( test_images_write_2D_depth ),
TEST_FN_REDIRECT( test_images_read_2Darray_depth ),
TEST_FN_REDIRECT( test_images_write_2Darray_depth ),
TEST_FN_REDIRECT( test_images_read_2D_multisample ),
TEST_FN_REDIRECT( test_images_read_2Darray_multisample ),
TEST_FN_REDIRECT( test_image_methods_depth ),
TEST_FN_REDIRECT( test_image_methods_multisample)
};
const char *basefn_names[] = {
"buffers",
"buffers_getinfo",
"images_read_1D",
"images_write_1D",
"images_1D_getinfo",
"images_read_1Darray",
"images_write_1Darray",
"images_1Darray_getinfo",
"images_read", /* 2D */
"images_write",
"images_2D_getinfo",
"images_read_cube",
"images_write_cube",
"images_cube_getinfo",
"images_read_2Darray",
"images_write_2Darray",
"images_2Darray_getinfo",
"images_read_3D",
"images_write_3D",
"images_3D_getinfo",
"renderbuffer_read",
"renderbuffer_write",
"renderbuffer_getinfo",
};
const char *basefn_names32[] = {
"images_read_texturebuffer",
"images_write_texturebuffer",
"images_texturebuffer_getinfo",
"fence_sync",
"images_read_2D_depth",
"images_write_2D_depth",
"images_read_2D_array_depth",
"images_write_2D_array_depth",
"images_read_2D_multisample",
"images_read_2D_array_multisample",
"image_methods_depth",
"image_methods_multisample",
};
ct_assert((sizeof(basefn_names) / sizeof(basefn_names[0])) == (sizeof(basefn_list) / sizeof(basefn_list[0])));
ct_assert((sizeof(basefn_names32) / sizeof(basefn_names32[0])) == (sizeof(basefn_list32) / sizeof(basefn_list32[0])));
int num_fns = sizeof(basefn_names) / sizeof(char *);
int num_fns32 = sizeof(basefn_names32) / sizeof(char *);
cl_device_type gDeviceType = CL_DEVICE_TYPE_DEFAULT;
bool gTestRounding = true;
int main(int argc, const char *argv[])
{
int error = 0;
int numErrors = 0;
test_start();
cl_device_type requestedDeviceType = CL_DEVICE_TYPE_DEFAULT;
checkDeviceTypeOverride(&requestedDeviceType);
/* Do we have a CPU/GPU specification? */
if( argc > 1 )
{
if( strcmp( argv[ argc - 1 ], "gpu" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_GPU" ) == 0 )
{
requestedDeviceType = CL_DEVICE_TYPE_GPU;
argc--;
}
else if( strcmp( argv[ argc - 1 ], "cpu" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_CPU" ) == 0 )
{
requestedDeviceType = CL_DEVICE_TYPE_CPU;
argc--;
}
else if( strcmp( argv[ argc - 1 ], "accelerator" ) == 0 || strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_ACCELERATOR" ) == 0 )
{
requestedDeviceType = CL_DEVICE_TYPE_ACCELERATOR;
argc--;
}
else if( strcmp( argv[ argc - 1 ], "CL_DEVICE_TYPE_DEFAULT" ) == 0 )
{
requestedDeviceType = CL_DEVICE_TYPE_DEFAULT;
argc--;
}
}
if( argc > 1 && strcmp( argv[ 1 ], "-list" ) == 0 )
{
log_info( "Available 2.x tests:\n" );
for( int i = 0; i < num_fns; i++ )
log_info( "\t%s\n", basefn_names[ i ] );
log_info( "Available 3.2 tests:\n" );
for( int i = 0; i < num_fns32; i++ )
log_info( "\t%s\n", basefn_names32[ i ] );
log_info( "Note: Any 3.2 test names must follow 2.1 test names on the command line.\n" );
log_info( "Use environment variables to specify desired device.\n" );
test_finish();
return 0;
}
// Check to see if any 2.x or 3.2 test names were specified on the command line.
unsigned first_32_testname = 0;
for (int j=1; (j<argc) && (!first_32_testname); ++j)
for (int i=0;i<num_fns32;++i)
if (strcmp(basefn_names32[i],argv[j])==0) {
first_32_testname = j;
break;
}
// Create the environment for the test.
GLEnvironment *glEnv = GLEnvironment::Instance();
// Check if any devices of the requested type support CL/GL interop.
int supported = glEnv->SupportsCLGLInterop( requestedDeviceType );
if( supported == 0 ) {
log_info("Test not run because GL-CL interop is not supported for any devices of the requested type.\n");
test_finish();
return 0;
} else if ( supported == -1 ) {
log_error("Unable to setup the test or failed to determine if CL-GL interop is supported.\n");
test_finish();
return -1;
}
// Initialize function pointers.
error = init_clgl_ext();
if (error < 0) {
return error;
}
// OpenGL tests for non-3.2 ////////////////////////////////////////////////////////
if ((argc == 1) || (first_32_testname != 1)) {
// At least one device supports CL-GL interop, so init the test.
if( glEnv->Init( &argc, (char **)argv, CL_FALSE ) ) {
log_error("Failed to initialize the GL environment for this test.\n");
test_finish();
return -1;
}
// Create a context to use and then grab a device (or devices) from it
sCurrentContext = glEnv->CreateCLContext();
if( sCurrentContext == NULL )
{
log_error( "ERROR: Unable to obtain CL context from GL\n" );
test_finish();
return -1;
}
size_t numDevices = 0;
cl_device_id *deviceIDs;
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
if( error != CL_SUCCESS )
{
print_error( error, "Unable to get device count from context" );
test_finish();
return -1;
}
deviceIDs = (cl_device_id *)malloc(numDevices);
if (deviceIDs == NULL) {
print_error( error, "malloc failed" );
test_finish();
return -1;
}
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device list from context" );
test_finish();
return -1;
}
numDevices /= sizeof(cl_device_id);
if (numDevices < 1) {
log_error("No devices found.\n");
test_finish();
return -1;
}
// Execute tests.
int argc_ = (first_32_testname) ? first_32_testname : argc;
for( size_t i = 0; i < numDevices; i++ ) {
log_info( "\nTesting OpenGL 2.x\n" );
if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
test_finish();
return -1;
}
// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
error = parseAndCallCommandLineTests( argc_, argv, deviceIDs[ i ], num_fns, basefn_list, basefn_names, true, 0, 1024 );
if( error != 0 )
break;
}
numErrors += error;
// Clean-up.
free(deviceIDs);
clReleaseContext( sCurrentContext );
//delete glEnv;
}
// OpenGL 3.2 tests. ////////////////////////////////////////////////////////
if ((argc==1) || first_32_testname) {
// At least one device supports CL-GL interop, so init the test.
if( glEnv->Init( &argc, (char **)argv, CL_TRUE ) ) {
log_error("Failed to initialize the GL environment for this test.\n");
test_finish();
return -1;
}
// Create a context to use and then grab a device (or devices) from it
sCurrentContext = glEnv->CreateCLContext();
if( sCurrentContext == NULL ) {
log_error( "ERROR: Unable to obtain CL context from GL\n" );
test_finish();
return -1;
}
size_t numDevices = 0;
cl_device_id *deviceIDs;
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, 0, NULL, &numDevices);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device count from context" );
test_finish();
return -1;
}
deviceIDs = (cl_device_id *)malloc(numDevices);
if (deviceIDs == NULL) {
print_error( error, "malloc failed" );
test_finish();
return -1;
}
error = clGetContextInfo( sCurrentContext, CL_CONTEXT_DEVICES, numDevices, deviceIDs, NULL);
if( error != CL_SUCCESS ) {
print_error( error, "Unable to get device list from context" );
test_finish();
return -1;
}
numDevices /= sizeof(cl_device_id);
if (numDevices < 1) {
log_error("No devices found.\n");
test_finish();
return -1;
}
int argc_ = (first_32_testname) ? 1 + (argc - first_32_testname) : argc;
const char** argv_ = (first_32_testname) ? &argv[first_32_testname-1] : argv;
// Execute the tests.
for( size_t i = 0; i < numDevices; i++ ) {
log_info( "\nTesting OpenGL 3.2\n" );
if( printDeviceHeader( deviceIDs[ i ] ) != CL_SUCCESS ) {
test_finish();
return -1;
}
// Note: don't use the entire harness, because we have a different way of obtaining the device (via the context)
error = parseAndCallCommandLineTests( argc_, argv_, deviceIDs[ i ], num_fns32, basefn_list32, basefn_names32, true, 0, 1024 );
if( error != 0 )
break;
}
numErrors += error;
// Clean-up.
free(deviceIDs);
clReleaseContext( sCurrentContext );
delete glEnv;
}
//All done.
return numErrors;
}