Files
OpenCL-CTS/test_conformance/gl/test_images_getinfo_common.cpp
Sven van Haastregt f46cca0f8f [NFC] clang-format gl (#1612)
Add some clang-format off/on comments to keep kernel code readable.

Signed-off-by: Sven van Haastregt <sven.vanhaastregt@arm.com>
2023-02-06 15:09:04 +00:00

275 lines
9.5 KiB
C++

//
// Copyright (c) 2017 The Khronos Group Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#include "testBase.h"
#include "common.h"
#if defined(__APPLE__)
#include <OpenGL/glu.h>
#else
#include <GL/glu.h>
#include <CL/cl_gl.h>
#endif
extern int supportsHalf(cl_context context, bool *supports_half);
static int test_image_info(cl_context context, cl_command_queue queue,
GLenum glTarget, GLuint glTexture, size_t imageWidth,
size_t imageHeight, size_t imageDepth,
cl_image_format *outFormat, ExplicitType *outType,
void **outResultBuffer)
{
clMemWrapper streams[2];
int error;
// Create a CL image from the supplied GL texture
streams[0] = (*clCreateFromGLTexture_ptr)(context, CL_MEM_READ_ONLY,
glTarget, 0, glTexture, &error);
if (error != CL_SUCCESS)
{
print_error(error, "Unable to create CL image from GL texture");
GLint fmt;
glGetTexLevelParameteriv(glTarget, 0, GL_TEXTURE_INTERNAL_FORMAT, &fmt);
log_error(" Supplied GL texture was format %s\n",
GetGLFormatName(fmt));
return error;
}
// Determine data type and format that CL came up with
error = clGetImageInfo(streams[0], CL_IMAGE_FORMAT, sizeof(cl_image_format),
outFormat, NULL);
test_error(error, "Unable to get CL image format");
cl_gl_object_type object_type;
switch (glTarget)
{
case GL_TEXTURE_1D: object_type = CL_GL_OBJECT_TEXTURE1D; break;
case GL_TEXTURE_BUFFER:
object_type = CL_GL_OBJECT_TEXTURE_BUFFER;
break;
case GL_TEXTURE_1D_ARRAY:
object_type = CL_GL_OBJECT_TEXTURE1D_ARRAY;
break;
case GL_TEXTURE_2D:
case GL_TEXTURE_RECTANGLE_EXT:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
object_type = CL_GL_OBJECT_TEXTURE2D;
break;
case GL_TEXTURE_2D_ARRAY:
object_type = CL_GL_OBJECT_TEXTURE2D_ARRAY;
break;
case GL_TEXTURE_3D: object_type = CL_GL_OBJECT_TEXTURE3D; break;
default: log_error("Unsupported texture target."); return 1;
}
return CheckGLObjectInfo(streams[0], object_type, glTexture, glTarget, 0);
}
static int test_image_format_get_info(cl_context context,
cl_command_queue queue, size_t width,
size_t height, size_t depth,
GLenum target, const format *fmt,
MTdata data)
{
int error = 0;
// If we're testing a half float format, then we need to determine the
// rounding mode of this machine. Punt if we fail to do so.
if (fmt->type == kHalf)
{
if (DetectFloatToHalfRoundingMode(queue)) return 0;
bool supports_half = false;
error = supportsHalf(context, &supports_half);
if (error != 0) return error;
if (!supports_half) return 0;
}
size_t w = width, h = height, d = depth;
// Unpack the format and use it, along with the target, to create an
// appropriate GL texture.
GLenum gl_fmt = fmt->formattype;
GLenum gl_internal_fmt = fmt->internal;
GLenum gl_type = fmt->datatype;
ExplicitType type = fmt->type;
glTextureWrapper texture;
glBufferWrapper glbuf;
// If we're testing a half float format, then we need to determine the
// rounding mode of this machine. Punt if we fail to do so.
if (fmt->type == kHalf)
if (DetectFloatToHalfRoundingMode(queue)) return 1;
// Use the correct texture creation function depending on the target, and
// adjust width, height, depth as appropriate so subsequent size
// calculations succeed.
switch (target)
{
case GL_TEXTURE_1D:
h = 1;
d = 1;
CreateGLTexture1D(width, target, gl_fmt, gl_internal_fmt, gl_type,
type, &texture, &error, false, data);
break;
case GL_TEXTURE_BUFFER:
h = 1;
d = 1;
CreateGLTextureBuffer(width, target, gl_fmt, gl_internal_fmt,
gl_type, type, &texture, &glbuf, &error,
false, data);
break;
case GL_TEXTURE_1D_ARRAY:
d = 1;
CreateGLTexture1DArray(width, height, target, gl_fmt,
gl_internal_fmt, gl_type, type, &texture,
&error, false, data);
break;
case GL_TEXTURE_RECTANGLE_EXT:
case GL_TEXTURE_2D:
case GL_TEXTURE_CUBE_MAP_POSITIVE_X:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
d = 1;
CreateGLTexture2D(width, height, target, gl_fmt, gl_internal_fmt,
gl_type, type, &texture, &error, false, data);
break;
case GL_TEXTURE_2D_ARRAY:
CreateGLTexture2DArray(width, height, depth, target, gl_fmt,
gl_internal_fmt, gl_type, type, &texture,
&error, false, data);
break;
case GL_TEXTURE_3D:
d = 1;
CreateGLTexture3D(width, height, depth, target, gl_fmt,
gl_internal_fmt, gl_type, type, &texture, &error,
data, false);
break;
default: log_error("Unsupported texture target.\n"); return 1;
}
if (error == -2)
{
log_info("OpenGL texture couldn't be created, because a texture is too "
"big. Skipping test.\n");
return 0;
}
if (error != 0)
{
if ((gl_fmt == GL_RGBA_INTEGER_EXT)
&& (!CheckGLIntegerExtensionSupport()))
{
log_info("OpenGL version does not support GL_RGBA_INTEGER_EXT. "
"Skipping test.\n");
return 0;
}
else
{
return error;
}
}
cl_image_format clFormat;
ExplicitType actualType;
char *outBuffer;
// Perform the info check:
return test_image_info(context, queue, target, texture, w, h, d, &clFormat,
&actualType, (void **)&outBuffer);
}
int test_images_get_info_common(cl_device_id device, cl_context context,
cl_command_queue queue, const format *formats,
size_t nformats, GLenum *targets,
size_t ntargets, sizevec_t *sizes,
size_t nsizes)
{
int error = 0;
RandomSeed seed(gRandomSeed);
// First, ensure this device supports images.
if (checkForImageSupport(device))
{
log_info("Device does not support images. Skipping test.\n");
return 0;
}
size_t fidx, tidx, sidx;
// Test each format on every target, every size.
for (fidx = 0; fidx < nformats; fidx++)
{
for (tidx = 0; tidx < ntargets; tidx++)
{
if (formats[fidx].datatype == GL_UNSIGNED_INT_2_10_10_10_REV)
{
// Check if the RGB 101010 format is supported
if (is_rgb_101010_supported(context, targets[tidx]) == 0)
break; // skip
}
log_info("Testing image info for GL format %s : %s : %s : %s\n",
GetGLTargetName(targets[tidx]),
GetGLFormatName(formats[fidx].internal),
GetGLBaseFormatName(formats[fidx].formattype),
GetGLTypeName(formats[fidx].datatype));
for (sidx = 0; sidx < nsizes; sidx++)
{
// Test this format + size:
if (test_image_format_get_info(
context, queue, sizes[sidx].width, sizes[sidx].height,
sizes[sidx].depth, targets[tidx], &formats[fidx], seed))
{
// We land here in the event of test failure.
log_error("ERROR: Image info test failed for %s : %s : %s "
": %s\n\n",
GetGLTargetName(targets[tidx]),
GetGLFormatName(formats[fidx].internal),
GetGLBaseFormatName(formats[fidx].formattype),
GetGLTypeName(formats[fidx].datatype));
error++;
// Skip the other sizes for this format.
break;
}
}
}
}
return error;
}