diff --git a/test_common/gl/helpers.cpp b/test_common/gl/helpers.cpp index 1fb85035..0b47f1d9 100644 --- a/test_common/gl/helpers.cpp +++ b/test_common/gl/helpers.cpp @@ -1047,8 +1047,10 @@ void * CreateGLTexture2DMultisample( size_t width, size_t height, size_t samples GLint max_samples = get_gl_max_samples(target, internalFormat); check_gl_error() - if (max_samples < (GLint)samples) - log_error("GL error: requested samples (%d) exceeds renderer max samples (%d)\n", samples, max_samples); + if (max_samples < (GLint)samples) + log_error("GL error: requested samples (%zu) exceeds renderer max " + "samples (%d)\n", + samples, max_samples); // Setup the GLSL program const GLchar *vertex_source = @@ -1145,7 +1147,9 @@ void * CreateGLTexture2DMultisample( size_t width, size_t height, size_t samples check_gl_error(); if (fbo_samples < (GLint)samples) - log_error("GL Error: requested samples (%d) exceeds FBO capability (%d)\n", samples, fbo_samples); + log_error( + "GL Error: requested samples (%zu) exceeds FBO capability (%d)\n", + samples, fbo_samples); glUseProgram(prog); check_gl_error() @@ -1306,7 +1310,9 @@ void * CreateGLTexture2DArrayMultisample(size_t width, size_t height, GLint max_samples = get_gl_max_samples(target, internalFormat); if (max_samples < (GLint)samples) - log_error("GL error: requested samples (%d) exceeds renderer max samples (%d)\n", samples, max_samples); + log_error("GL error: requested samples (%zu) exceeds renderer max " + "samples (%d)\n", + samples, max_samples); // Setup the GLSL program const GLchar *vertex_source = @@ -1438,7 +1444,9 @@ void * CreateGLTexture2DArrayMultisample(size_t width, size_t height, check_gl_error(); if (fbo_samples < (GLint)samples) - log_error("GL Error: requested samples (%d) exceeds FBO capability (%d)\n", samples, fbo_samples); + log_error( + "GL Error: requested samples (%zu) exceeds FBO capability (%d)\n", + samples, fbo_samples); glUseProgram(prog); check_gl_error()