mirror of
https://github.com/KhronosGroup/OpenCL-CTS.git
synced 2026-03-19 06:09:01 +00:00
compile Vulkan SPIR-V shaders in CMAKE_CURRENT_BINARY_DIR (#2055)
fixes #2040 * Compiles the Vulkan SPIR-V files in a directory based off of CMAKE_CURRENT_BINARY_DIR. * Changes the search path for the Vulkan SPIR-V files to this directory rather than a semi-arbitrary set of directories.
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@@ -25,20 +25,8 @@ set (${MODULE_NAME}_SOURCES
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test_vulkan_api_consistency_for_1dimages.cpp
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test_vulkan_platform_device_info.cpp
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vulkan_interop_common.cpp
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../../test_common/harness/genericThread.cpp
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../../test_common/harness/errorHelpers.cpp
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../../test_common/harness/testHarness.cpp
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../../test_common/harness/kernelHelpers.cpp
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../../test_common/harness/mt19937.cpp
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../../test_common/harness/msvc9.c
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../../test_common/harness/parseParameters.cpp
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../../test_common/harness/deviceInfo.cpp
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../../test_common/harness/crc32.cpp
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)
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set_source_files_properties(
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${${MODULE_NAME}_SOURCES}
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PROPERTIES LANGUAGE CXX)
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include_directories("../common/vulkan_wrapper")
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add_subdirectory(shaders)
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@@ -25,7 +25,7 @@ else()
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string(REPLACE "GLSL_TYPE_PREFIX" "${GLSL_TYPE_PREFIX}" IMAGE2D_SHADER_CONTENT "${IMAGE2D_SHADER_CONTENT}")
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file(WRITE ${IMAGE2D_SHADER_TMP_OUT_FILE} "${IMAGE2D_SHADER_CONTENT}")
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execute_process(
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COMMAND ${Vulkan_glslang_binary} --target-env vulkan1.0 -o image2D_${GLSL_FORMAT}.spv ${IMAGE2D_SHADER_TMP_OUT_FILE}
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COMMAND ${Vulkan_glslang_binary} --target-env vulkan1.0 -o ${CMAKE_CURRENT_BINARY_DIR}/image2D_${GLSL_FORMAT}.spv ${IMAGE2D_SHADER_TMP_OUT_FILE}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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RESULT_VARIABLE commandStatus
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OUTPUT_QUIET)
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@@ -34,7 +34,7 @@ else()
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endif()
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endforeach(IMAGE2D_FORMAT)
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execute_process(
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COMMAND ${Vulkan_glslang_binary} --target-env vulkan1.0 -o ${BUFFER_SHADER_IN_FILE}.spv ${BUFFER_SHADER_IN_FILE}.comp
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COMMAND ${Vulkan_glslang_binary} --target-env vulkan1.0 -o ${CMAKE_CURRENT_BINARY_DIR}/${BUFFER_SHADER_IN_FILE}.spv ${BUFFER_SHADER_IN_FILE}.comp
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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RESULT_VARIABLE commandStatus
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OUTPUT_QUIET)
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@@ -23,6 +23,7 @@
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#include <memory>
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#include <string.h>
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#include "harness/errorHelpers.h"
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#include "harness/os_helpers.h"
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#include "deviceInfo.h"
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#define MAX_BUFFERS 5
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@@ -115,7 +116,7 @@ int run_test_with_two_queue(
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VulkanQueue &vkQueue = vkDevice.getQueue();
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std::vector<char> vkBufferShader = readFile("buffer.spv");
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std::vector<char> vkBufferShader = readFile("buffer.spv", exe_dir());
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VulkanShaderModule vkBufferShaderModule(vkDevice, vkBufferShader);
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VulkanDescriptorSetLayoutBindingList vkDescriptorSetLayoutBindingList;
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@@ -447,7 +448,8 @@ int run_test_with_one_queue(
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VulkanQueue &vkQueue = vkDevice.getQueue();
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std::vector<char> vkBufferShader = readFile("buffer.spv");
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std::vector<char> vkBufferShader = readFile("buffer.spv", exe_dir());
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VulkanShaderModule vkBufferShaderModule(vkDevice, vkBufferShader);
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VulkanDescriptorSetLayoutBindingList vkDescriptorSetLayoutBindingList;
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vkDescriptorSetLayoutBindingList.addBinding(
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@@ -749,7 +751,7 @@ int run_test_with_multi_import_same_ctx(
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VulkanQueue &vkQueue = vkDevice.getQueue();
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std::vector<char> vkBufferShader = readFile("buffer.spv");
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std::vector<char> vkBufferShader = readFile("buffer.spv", exe_dir());
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VulkanShaderModule vkBufferShaderModule(vkDevice, vkBufferShader);
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VulkanDescriptorSetLayoutBindingList vkDescriptorSetLayoutBindingList;
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@@ -1097,7 +1099,7 @@ int run_test_with_multi_import_diff_ctx(
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VulkanQueue &vkQueue = vkDevice.getQueue();
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std::vector<char> vkBufferShader = readFile("buffer.spv");
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std::vector<char> vkBufferShader = readFile("buffer.spv", exe_dir());
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VulkanShaderModule vkBufferShaderModule(vkDevice, vkBufferShader);
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VulkanDescriptorSetLayoutBindingList vkDescriptorSetLayoutBindingList(
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@@ -17,6 +17,7 @@
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#include <vulkan_interop_common.hpp>
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#include <string>
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#include "harness/errorHelpers.h"
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#include "harness/os_helpers.h"
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#include <algorithm>
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#include "deviceInfo.h"
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@@ -272,8 +273,8 @@ int run_test_with_two_queue(
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std::string fileName = "image2D_"
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+ std::string(getVulkanFormatGLSLFormat(vkFormat)) + ".spv";
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log_info("Load %s file", fileName.c_str());
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vkImage2DShader = readFile(fileName);
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log_info("Load file: %s\n", fileName.c_str());
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vkImage2DShader = readFile(fileName, exe_dir());
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VulkanShaderModule vkImage2DShaderModule(vkDevice, vkImage2DShader);
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VulkanComputePipeline vkComputePipeline(vkDevice, vkPipelineLayout,
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@@ -884,8 +885,8 @@ int run_test_with_one_queue(
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std::string fileName = "image2D_"
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+ std::string(getVulkanFormatGLSLFormat(vkFormat)) + ".spv";
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log_info("Load %s file", fileName.c_str());
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vkImage2DShader = readFile(fileName);
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log_info("Load file: %s\n", fileName.c_str());
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vkImage2DShader = readFile(fileName, exe_dir());
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VulkanShaderModule vkImage2DShaderModule(vkDevice, vkImage2DShader);
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VulkanComputePipeline vkComputePipeline(vkDevice, vkPipelineLayout,
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@@ -1474,7 +1475,7 @@ int test_image_common(cl_device_id device_, cl_context context_,
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err = setMaxImageDimensions(deviceId, max_width, max_height);
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test_error_and_cleanup(err, CLEANUP, "error setting max image dimensions");
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log_info("Set max_width to %lu and max_height to %lu\n", max_width,
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log_info("Set max_width to %zu and max_height to %zu\n", max_width,
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max_height);
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context = clCreateContextFromType(contextProperties, CL_DEVICE_TYPE_GPU,
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NULL, NULL, &err);
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