CMake Build: Tidy up when -msse2 is passed to gcc (#622)

* Define CMAKE_ARM_COMPILER automatically (#469)

Makes use of CMAKE_SYSTEM_PROCESSOR to detect whether compilation is happening for an ARM architecture.

* Use the correct guard for specifying msse2 compiler flags.

Bruteforce and conversions were only checking against ANDROID which was not sufficient for ARM Linux builds.

* Remove redundant uses of the msse2 compiler flag.

* Globally set -msse2 for x86/amd64 gcc, Apple and Clang builds.

This is a change in behaviour. Prior to this commit, msse2 was only set for bruteforce and conversions.

msse and mfpmath=sse were already set globally prior to this change.
This commit is contained in:
Jeremy Kemp
2020-02-25 08:56:54 +00:00
committed by GitHub
parent e3bad1f90e
commit 996c353c0e
9 changed files with 6 additions and 55 deletions

View File

@@ -15,11 +15,6 @@ set (SPIR_SOURCES
add_executable(${SPIR_OUT}
${SPIR_SOURCES})
if(CMAKE_SYSTEM_PROCESSOR MATCHES "(x86)|(X86)|(amd64)|(AMD64)" AND NOT MSVC)
set_source_files_properties(
COMPILE_FLAGS -msse2)
endif()
if(UNIX)
set_target_properties(${SPIR_OUT} PROPERTIES
COMPILE_FLAGS "-fexceptions -frtti")
@@ -69,4 +64,3 @@ foreach(input_file ${SPIR_FILES})
COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_CURRENT_SOURCE_DIR}/${input_file}" "$<TARGET_FILE_DIR:${SPIR_OUT}>/"
)
endforeach(input_file)