CMake Build: Tidy up when -msse2 is passed to gcc (#622)

* Define CMAKE_ARM_COMPILER automatically (#469)

Makes use of CMAKE_SYSTEM_PROCESSOR to detect whether compilation is happening for an ARM architecture.

* Use the correct guard for specifying msse2 compiler flags.

Bruteforce and conversions were only checking against ANDROID which was not sufficient for ARM Linux builds.

* Remove redundant uses of the msse2 compiler flag.

* Globally set -msse2 for x86/amd64 gcc, Apple and Clang builds.

This is a change in behaviour. Prior to this commit, msse2 was only set for bruteforce and conversions.

msse and mfpmath=sse were already set globally prior to this change.
This commit is contained in:
Jeremy Kemp
2020-02-25 08:56:54 +00:00
committed by GitHub
parent e3bad1f90e
commit 996c353c0e
9 changed files with 6 additions and 55 deletions

View File

@@ -21,26 +21,6 @@ set(${MODULE_NAME}_SOURCES
unary_u.cpp
)
if (NOT ANDROID)
set_source_files_properties(
FunctionList.cpp
Sleep.cpp
binary.cpp
binaryOperator.cpp
Utility.cpp
binary_i.cpp
binary_two_results_i.cpp
i_unary.cpp
macro_binary.cpp
macro_unary.cpp
mad.cpp
main.cpp reference_math.cpp
ternary.cpp unary.cpp unary_two_results.cpp
unary_two_results_i.cpp unary_u.cpp
COMPILE_FLAGS -msse2 )
endif(NOT ANDROID)
if (NOT CMAKE_CL_64 AND NOT MSVC AND NOT ANDROID)
set_source_files_properties(
${MODULE_NAME}_SOURCES