Ensure is_extension_available is used where possible (#722)

(Patch2)
A number of tests have got their own code for checking the presence of
extensions. This change replaces that code with is_extension_available
function.

Contributes to #627

Signed-off-by: Ellen Norris-Thompson <ellen.norris-thompson@arm.com>

Change-Id: I17e007e5ad009e522c5006c42537bf1170550a6f
This commit is contained in:
ellnor01
2020-04-03 10:49:53 +01:00
committed by GitHub
parent cd3b552094
commit 93e76a8a4a
10 changed files with 76 additions and 262 deletions

View File

@@ -74,15 +74,7 @@ HarnessD3D11_ExtensionCheck()
cl_uint num_devices_d3d11 = 0; // Number of devices supporting cl_khr_d3d11_sharing.
for ( cl_uint i = 0; i < devices.size(); ++ i )
{
std::vector< char > buffer;
size_t size = 0;
result = clGetDeviceInfo( devices[ i ], CL_DEVICE_EXTENSIONS, 0, NULL, & size );
NonTestRequire( result == CL_SUCCESS, "Failed to get size of extension string." );
buffer.resize( size );
result = clGetDeviceInfo( devices[ i ], CL_DEVICE_EXTENSIONS, buffer.size(), & buffer.front(), & size );
NonTestRequire( result == CL_SUCCESS, "Failed to get extension string." );
std::string extensions = std::string( " " ) + & buffer.front() + " ";
if ( extensions.find( " cl_khr_d3d11_sharing " ) != std::string::npos )
if (is_extension_available( devices[i], " cl_khr_d3d11_sharing " ))
{
++ num_devices_d3d11;
}