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gles: Fix compile warnings. (#1070)
* gles: Fix compile warnings. For 32 and 64-bit Visual Studio and the Android Q NDK. * Fix formatting violations Co-authored-by: spauls <spauls@qti.qualcomm.com>
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@@ -22,7 +22,7 @@
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{GLint __error = glGetError(); if(__error) {log_error( "GL ERROR: %s!\n", gluErrorString( err ));}}
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#if defined(__linux__) || defined(GL_ES_VERSION_2_0)
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// On linux we dont link to GLU library to avoid comaptibility issues with
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// On linux we don't link to GLU library to avoid compatibility issues with
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// libstdc++
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// FIXME: Implement this
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const GLubyte* gluErrorString (GLenum error)
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@@ -271,8 +271,6 @@ void * ReadGLTexture( GLenum glTarget, GLuint glTexture,
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// Read results from the GL texture
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glBindTexture(get_base_gl_target(glTarget), glTexture);
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GLint realWidth, realHeight;
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GLint realInternalFormat;
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GLenum readBackFormat = GL_RGBA;
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GLenum readBackType = glType;
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glFramebufferWrapper glFramebuffer;
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@@ -301,7 +299,7 @@ void * ReadGLTexture( GLenum glTarget, GLuint glTexture,
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GetGLFormatName(readBackFormat),
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GetGLTypeName(readBackType));
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DumpGLBuffer(readBackType, realWidth, realHeight, (void*)outBuffer);
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DumpGLBuffer(readBackType, outWidth, outHeight, (void *)outBuffer);
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#endif
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