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External memory updates (#1676)
* Vulkan: Fix descriptor sets Use descriptor set arrays when programming arrays for compute shader. Change-Id: Idabab775a256a223660eb7a850e26f290453659e * Vulkan: Fix queue propertyies Transfer bit for queue family is not required to be reported by the implementation, it is implicit for compute. Change-Id: I7424b00e25e35145433dd74b0b4dfe7eeeaf98c8 * Vulkan: Allow implementation to choose dedicated memory Dedicated vs non-dedicated memory must be queried by the app. Implementations are not required to support exportable non-dedicated memory. Change-Id: Idbc46ace1be20f61d1b58b34756f6d79a7745911 * Fix formatting Auto-generated formatting fix * Fix bug in dedicated memory. * Add check for if OpenCL assumes linear tiling Change-Id: Idd2e24d9d69e1fbc3ccb4a279067533104185332 * Changed macro name to reflect spec CL_DEVICE_EXTERNAL_MEMORY_IMPORT_ASSUME_LINEAR_HANDLE_TYPES_KHR to CL_DEVICE_EXTERNAL_MEMORY_IMPORT_ASSUME_LINEAR_IMAGES_HANDLE_TYPES_KHR Also changed some functions to not use the KHR variants. --------- Co-authored-by: Joshua Kelly <joshkell@qti.qualcomm.com>
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@@ -21,6 +21,7 @@
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#include <fstream>
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#include <set>
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#include <string>
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#include <algorithm>
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#include <CL/cl.h>
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#include <CL/cl_ext.h>
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#if defined(_WIN32) || defined(_WIN64)
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