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cl12: GL sharing: Fix WIN compilation and add some clarification. (#333)
* Fix WIN compilation and add some clarification. * Add CLConform_GL_LIBRARIES_DIR CmakeLists variable for GL support * GL sharing tests - library names justification * Fix compilation errors function are overridden in glext.h. * fix cl12 - Add CLConform_GL_LIBRARIES_DIR CmakeLists variable for GL support
This commit is contained in:
committed by
Kévin Petit
parent
917aaf9159
commit
0e8f01a2f5
@@ -30,9 +30,8 @@
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#ifdef _WIN32
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#ifdef _WIN32
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#include <windows.h>
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#include <windows.h>
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#endif
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#endif
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#include <GL/glew.h>
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#include <GL/glew.h>
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#ifdef _WIN32
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#ifdef _WIN32
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#include <GL/glut.h>
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#include <GL/glut.h>
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#else
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#else
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@@ -21,8 +21,6 @@
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glut.h>
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#include <GL/glut.h>
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#include <GL/glext.h>
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#include <GL/glut.h>
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#include <CL/cl_ext.h>
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#include <CL/cl_ext.h>
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetGLContextInfoKHR_fn)(
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typedef CL_API_ENTRY cl_int (CL_API_CALL *clGetGLContextInfoKHR_fn)(
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@@ -4,6 +4,11 @@ option(D3D10_IS_SUPPORTED "Run DirectX 10 interop tests" OFF)
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option(D3D11_IS_SUPPORTED "Run DirectX 11 interop tests" OFF)
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option(D3D11_IS_SUPPORTED "Run DirectX 11 interop tests" OFF)
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option(GL_IS_SUPPORTED "Run OpenGL interop tests" OFF)
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option(GL_IS_SUPPORTED "Run OpenGL interop tests" OFF)
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# CLConform_GL_LIBRARIES_DIR - path to OpenGL libraries
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if(GL_IS_SUPPORTED AND CLConform_GL_LIBRARIES_DIR)
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link_directories(${CLConform_GL_LIBRARIES_DIR})
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endif (GL_IS_SUPPORTED AND CLConform_GL_LIBRARIES_DIR)
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if(MSVC)
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if(MSVC)
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# The CTS will not link on MSVC 32-bit builds. To workaround this, add the
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# The CTS will not link on MSVC 32-bit builds. To workaround this, add the
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# /LARGEADDRESSAWARE option as a linker flag. This is automatically set for
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# /LARGEADDRESSAWARE option as a linker flag. This is automatically set for
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@@ -1,7 +1,13 @@
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if(WIN32)
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if(WIN32)
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list(APPEND CLConform_LIBRARIES glut32 opengl32 glu32 )
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# Windows MSVC/Intel compiler hits:
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# - dwonload free libraries package glew and glut/freeglut from the Internet
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# - add x64/x86 binaries with glew and glut/freeglut libraries (.lib) to the directory lib/x64 or lib/x86.
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# Include folder libs as cmake argument -DCLConform_GL_LIBRARIES_DIR=lib\x64 while solution generation
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# - GL headers files should be added to project source directory and GL subdirectory
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# - Add .dll files: glut glew to the test binary location.
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list(APPEND CLConform_LIBRARIES opengl32 freeglut glew32)
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else(WIN32)
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else(WIN32)
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list(APPEND CLConform_LIBRARIES GL glut GLEW GLU)
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list(APPEND CLConform_LIBRARIES GL glut GLEW GLU)
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endif(WIN32)
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endif(WIN32)
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set (GL_SOURCES
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set (GL_SOURCES
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@@ -29,7 +35,7 @@ set (GL_SOURCES
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../../test_common/harness/mt19937.c
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../../test_common/harness/mt19937.c
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../../test_common/harness/testHarness.c
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../../test_common/harness/testHarness.c
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../../test_common/harness/threadTesting.c
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../../test_common/harness/threadTesting.c
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../../test_common/harness/imageHelpers.cpp
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../../test_common/harness/msvc9.c
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)
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)
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if (WIN32)
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if (WIN32)
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@@ -49,13 +55,6 @@ if(MINGW)
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include_directories("./GLEW/")
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include_directories("./GLEW/")
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endif(MINGW)
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endif(MINGW)
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if (MSVC)
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if(CMAKE_CL_64)
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list(APPEND CLConform_LIBRARIES glew64)
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else(CMAKE_CL_64)
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list(APPEND CLConform_LIBRARIES glew32)
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endif(CMAKE_CL_64)
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endif(MSVC)
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add_executable(conformance_test_gl
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add_executable(conformance_test_gl
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${GL_SOURCES} ${GLUT_SOURCES})
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${GL_SOURCES} ${GLUT_SOURCES})
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